Friday, 7 February 2014

3D Camera Projection

This is made up of 4 layers, I first put them into a composition placing them in the fight order so that the sky was in the far background, then the sand, then the pyramids, then the wall. I selected the grey cube icon to make the elements 3D, chose viewpoint and selected top. The top layer appeared like lines, as the layers are 2d and flat. I changed the position of the layers to bring them back, the sky i changes to 800, the sand 600, and pyramids 400. When I went back to active camera the layers appears as small boxes so I changes the scaled up making them fill out the frame again. I then selected layer- new- camera and changed the point of interest as the back layer, and used the apeture to create the back layer to blur, so the front layer is the only in focus. I then created keyframes in position to make it look like the camera was coming over the wall. 

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